Infographic: The Art And Science Of Game-Based Learning

Jul 13, 2016 1 Min Read
Alt

Gamification. It’s the application of game-like elements to any situations or challenges faced in classrooms, businesses or organisations.

Even in human resources (HR), gamification is used as a strategic tool in HR to incorporate fun elements into the recruitment processes, design and gaming contests to understand HR’s ability in dealing with situations and organisational changes to recruit, train and motivate the team better.

Driven primarily by the need to drive greater customer engagement, banks have been seen visibly more actively incorporating gamification by applying game mechanics to increase customer ‘stickiness’ to their products and services.

According to John Brand, for many Asian users however, the idea of gamification is not so much about the competitive rankings or rewards. It’s about the learnings and the journey.

It starts with gaming the classroom first.

See also: The Benefits Of Game-Based Learning

Game-based learning

 
Reposted with permission on Leaderonomics.com.

Share This

Functional

Alt

This article is published by the editors of Leaderonomics.com with the consent of the guest author. 

Alt

You May Also Like

employee secretly recording a conversation

Managing Staff Who Secretly Records Conversations

By SHAWN SHER. Where an employee secretly records a conversation between him and his superior, is there anything an employer can do?

Jul 06, 2022 9 Min Read

Calendar Planning

#LifeHacks: Timeboxing

Roshan Thiran, Founder and CEO of The Leaderonomics Groups, shares the concept of timeboxing.

Oct 04, 2021 14 Min Video

Be a Leader's Digest Reader